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tinyBuild Reports 22% Revenue Decline and Continued Losses in 2024 Results

Why we think this is bad

The financial results paint a challenging picture for tinyBuild. A 22% decline in revenue to $34.7 million is a significant concern, indicating substantial contraction in the business. While the operating loss improved from the previous year, the company is still far from profitability, reporting a $20.4 million loss. The gross loss is particularly alarming, suggesting the company isn't covering its direct costs. Cash flow from operations has decreased, and the low cash balance of $3.1 million is worrying given the ongoing losses. The outlook remains cautious, with management noting the need to carefully manage cash and expecting a 'trough point' in cash levels by summer 2025. These factors, combined with the challenging market conditions and uncertainties around new game launches, indicate significant headwinds for the company in the near term.

Key Points

  • Revenue declined 22% to $34.7 million
  • Operating loss of $20.4 million, improved from $63.8 million loss in 2023
  • Gross loss reported, indicating cost management issues
  • Cash flow from operations decreased to $6.3 million from $10.9 million
  • Low cash balance of $3.1 million at year-end
  • Management expects cash 'trough point' in summer 2025
  • Significant risks around new game launches noted
  • Challenging market conditions and economic uncertainties highlighted

Summary

The video game publisher and developer faced a challenging year with a 22% revenue decline and continued losses, despite some improvement in operating performance.

tinyBuild's 2024 financial results reveal significant challenges. Revenue declined 22% to $34.7 million, while the company reported an operating loss of $20.4 million. Despite this being an improvement from the previous year's $63.8 million loss, the company remains unprofitable. The gross loss is particularly concerning, indicating issues with cost management. Cash flow from operations decreased to $6.3 million from $10.9 million, and the company ended the year with a low cash balance of $3.1 million. Management's outlook suggests ongoing financial pressures, with expectations of a cash 'trough point' in summer 2025. The company faces significant risks around new game launches and is operating in challenging market conditions.

Key Dates

Mid Q3 2025
Expected cash 'trough point'
Late Q3 2025
Launch of high-potential new games
ANNUAL RESULTS